Vena | Nilasphere | The Planet of Creators
15723
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Role-Play Game X Music Creation
Platforms: HTC Vive, Oculus Rift

Mode: Single-Player, Multi-player, Co-op

Input: tracked-motion controllers, gamepad, keyboard/mouse

Price: N/A

Features
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RPG X MUSIC CREATION

The first game that combines a classic turned-based RPG with music creation softwares, braching into other genres such as fighting, shooting and puzzle games

CUSTOM SOUNDTRACK SUPPORT

Unique custom soundtrack support thanks to a combat system entirely oriented around the player’s creative capabilities

NO NEEDS OF MUSIC SKILLS

In-built audio assets make the process of creation intuitive even for non-skilled musicians

NOT ONLY VR

One main concept that will be developed as a creative hub with multi-platform, hardwares and location-based solutions

“I know you’re confused. A massive force wants to destroy everything. All the  happiness your friends shared with you. All the pain you felt to met your beloved. All the  genuine love your parents provide you with their daily sacrifice. All of that will be destroyed.  We brought you here to stop it.”
Synopsis

It’s the year 2047 and Artificial Intelligence technology rose to mass adoption with beneficial effects in terms of welfare and productivity, confirming its role as the biggest event in the history of civilisation. However, a malware called The Grey Plague is spreading out very fast among the owners of the brain chip, as a consequence of the hectic lifestyle. The 69% of worldwide population had lost its emotional intelligence for a state of perennial apathy.

The Four Nations join forces to find a remedy through surgical treatments and breathing practises that have been banned since decades for the high risk of being forever physically and mentally damaged. The player took part of this top-secret test while enters in a non-ordinary state of consciousness where he meets with his mantras. In this trip, eight characters, visions and sounds form his memory, will help him to escape from this nightmare.

Credits

Jeremias Eichelbaum

Lead developer

Ann-Katrin Jaeckel

Character Design

Billy Mello

Sound Designer

Stefano Domenici

Sound Designer

David Lawrence

Developer

Vito Gentile

Environment Artist

Giulio Sbrizzai

Graphic Designer

Patrick Frei

Innovation Designer

Jasmin Heinemann

Developer

Lazhar Rekik

3D Generalist

Jana Herrmann

Animator